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portada Pattern Generation for Computational Art (en Inglés)
Formato
Libro Físico
Idioma
Inglés
N° páginas
394
Encuadernación
Tapa Blanda
Dimensiones
21.6 x 14.0 x 2.1 cm
Peso
0.45 kg.
ISBN13
9781887187183

Pattern Generation for Computational Art (en Inglés)

J. Richard Hollos (Autor) · Stefan Hollos (Autor) · Abrazol Publishing · Tapa Blanda

Pattern Generation for Computational Art (en Inglés) - Hollos, J. Richard ; Hollos, Stefan

Libro Físico

$ 14.36

$ 17.95

Ahorras: $ 3.59

20% descuento
  • Estado: Nuevo
Se enviará desde nuestra bodega entre el Miércoles 05 de Junio y el Jueves 06 de Junio.
Lo recibirás en cualquier lugar de Estados Unidos entre 1 y 3 días hábiles luego del envío.

Reseña del libro "Pattern Generation for Computational Art (en Inglés)"

This book shows how to turn computer generated number sequences into intricate visual patterns. The sequences are strings of the binary numbers 0 and 1 which are translated into drawing instructions to produce beautiful patterns. These patterns provide a glimpse of the hidden platonic world of mathematics. The book starts with Christoffel words and Sturmian sequences which are derived from the continued fraction expansion of rational and irrational numbers. How this is done is explained very clearly in the book and very little mathematical background is required from the reader. The book moves on to Automatic sequences such as the Thue-Morse and Rudin-Shapiro sequences which are various ways of calculating digital roots of the integers. The first part of the book ends with sequences generated by folding paper. Translating a sequence into drawing instructions is done using a finite automaton. This is a very general method for translating sequences that allows the same sequence to produce many different patterns. No prior experience with finite automata is necessary. All the background needed is explained in the book. The second part of the book is devoted to L-systems which is another way of producing a string of drawing instructions. Here the strings are produced by an iterative symbol substitution process. The images produced often have a self similar fractal structure. It is possible to create many images that resemble plants. The book shows how to use an automaton and context free grammars to systematically look at all L-systems of a particular type. All software used to create the sequences and images in the book are free for readers to download from the book's website at: http: //www.abrazol.com/books/patterngen/ The software consists of small programs written in the C programming language that can be run on all major operating systems. Inside the book are 327 images serving as inspiration for the kinds of images you can create. There are an infinite variety of images you can generate using the software that comes with this book, providing a computational image generation lab.

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El libro está escrito en Inglés.
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