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portada Learn c on the Mac: For os x and ios (Learn Apress) (en Inglés)
Formato
Libro Físico
Editorial
Año
2012
Idioma
Inglés
N° páginas
508
Encuadernación
Tapa Blanda
ISBN
1430245336
ISBN13
9781430245339

Learn c on the Mac: For os x and ios (Learn Apress) (en Inglés)

Bucanek,Mark (Autor) · Apress · Tapa Blanda

Learn c on the Mac: For os x and ios (Learn Apress) (en Inglés) - Bucanek,Mark

Libro Físico

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Reseña del libro "Learn c on the Mac: For os x and ios (Learn Apress) (en Inglés)"

Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS considerations. Learn C on the Mac: For OS X and iOS, Second Edition is perfect for beginners learning to program. It includes contemporary OS X and iOS examples! This book also does the following: Provides best practices for programming newbies Presents all the basics with a pragmatic, Mac OS X and iOS -flavored approach Includes updated source code which is fully compatible with latest Xcode After reading this book, you'll be ready to program and build apps using the C language and Objective-C will become much easier for you to learn when you're ready to pick that up. What you'll learn Master C programming, the gateway to programming your Mac, iPhone or iPad Write apps for the contemporary Mac OS X interface, the cleanest user interface around Write apps for the modern iOS interface, one of the two most popular mobile platforms in the world Understand variables and how to design your own data structures Work with the file system Connect to data sources and the Internet How to handle error handling and much more Who this book is for For anyone wanting to learn to program in Mac OS X and iOS, including developers new to the Mac and iPhone/iPad, developers new to C, or students entirely new to programming. Table of Contents Chapter 1: Go Get the Tools Chapter 2. Programming Basics Chapter 3: C Basics: Staements and Functions Chapter 4: C Basics: Variables and Operators Chapter 5: Debugging Chapter 6: Controlling Your Program's Flow Chapter 7: Pointers and Parameters Chapter 8: More Data Types Chapter 9: The Command Line Chapter 10: Designing Your Own Data Structures Chapter 11: Working with Files Chapter 12: Handling Errors Chapter

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